4. Blueprints, Storyboard, & Prototypes
I design the learning experience before development begins. Visual planning assets that clarify structure, flow, and interaction before development begins.
Structural Planning | Visual Architecture
Course Blueprints
This blueprint outlines the business challenge, learner goals, delivery strategy, and experience flow for a blended onboarding solution, giving stakeholders a shared view of scope and structure before development begins.
Navigating Scouts Leadership-Blueprints
Audience: New Scouting America leaders
Business Challenge: Inconsistent onboarding and unclear communication pathways
Learning Goal: Build role clarity and confidence for new leaders
Solution Type: Blended onboarding experience
Delivery Format: Scenario-based eLearning + instructor-led orientation
Learner Journey: Introduction, Module 1, checkpoints, guided next steps
Assessment Approach: Branching scenarios, knowledge checks, reflection
Success Measures: Improved role readiness, reduced confusion, more consistent onboarding
Course Storyboard
This storyboard maps the learner experience screen by screen, outlining interaction flow, media direction, narration, and decision points so stakeholders and developers can align on structure before production begins.
Navigating Scouts Leadership Storyboard
Audience: New Scouting America leaders
Business Challenge: Inconsistent onboarding and unclear role/communication pathways
Learning Goal: Build role clarity, navigation confidence, and decision-making readiness
Experience Flow: Introduction + Module 1 learner journey with guided progression
Interaction Strategy: Scenario-based interactions, branching decisions, and learner prompts
Media Direction: On-screen text, narration, visuals, and interaction notes mapped screen by screen
Assessment Approach: Knowledge checks, decision points, and applied scenario feedback
Development Use: Shared design document used to align stakeholders before eLearning development.
Course Prototype
This prototype provides an interactive preview of the learner experience, allowing stakeholders to evaluate navigation, interaction flow, and visual direction before full development begins.
Navigating Scouts Leadership
Audience: New Scouting America leaders
Business Challenge: Inconsistent onboarding and unclear role and communication pathways
Learning Goal: Build role clarity and confidence in navigating structure and responsibilities
Prototype Purpose: Test the learner experience, interface, and interaction flow before full development
Experience Preview: Introduction and early onboarding sequence from the learner journey
Interaction Focus: Navigation, scenario-based flow, and visual direction
Usability Goal: Validate clarity, pacing, and overall learner experience
Stakeholder Value: Gave stakeholders an interactive preview to review functionality, tone, and design alignment before build