4. Blueprints, Storyboard, & Prototypes

I design the learning experience before development begins. Visual planning assets that clarify structure, flow, and interaction before development begins.

Structural Planning | Visual Architecture

Course Blueprints

This blueprint outlines the business challenge, learner goals, delivery strategy, and experience flow for a blended onboarding solution, giving stakeholders a shared view of scope and structure before development begins.

Navigating Scouts Leadership-Blueprints

Audience: New Scouting America leaders

Business Challenge: Inconsistent onboarding and unclear communication pathways

Learning Goal: Build role clarity and confidence for new leaders

Solution Type: Blended onboarding experience

Delivery Format: Scenario-based eLearning + instructor-led orientation

Learner Journey: Introduction, Module 1, checkpoints, guided next steps

Assessment Approach: Branching scenarios, knowledge checks, reflection

Success Measures: Improved role readiness, reduced confusion, more consistent onboarding


Course Storyboard

This storyboard maps the learner experience screen by screen, outlining interaction flow, media direction, narration, and decision points so stakeholders and developers can align on structure before production begins.

Navigating Scouts Leadership Storyboard

Audience: New Scouting America leaders

Business Challenge: Inconsistent onboarding and unclear role/communication pathways

Learning Goal: Build role clarity, navigation confidence, and decision-making readiness

Experience Flow: Introduction + Module 1 learner journey with guided progression

Interaction Strategy: Scenario-based interactions, branching decisions, and learner prompts

Media Direction: On-screen text, narration, visuals, and interaction notes mapped screen by screen

Assessment Approach: Knowledge checks, decision points, and applied scenario feedback

Development Use: Shared design document used to align stakeholders before eLearning development.


Course Prototype

This prototype provides an interactive preview of the learner experience, allowing stakeholders to evaluate navigation, interaction flow, and visual direction before full development begins.

Navigating Scouts Leadership

Audience: New Scouting America leaders

Business Challenge: Inconsistent onboarding and unclear role and communication pathways

Learning Goal: Build role clarity and confidence in navigating structure and responsibilities

Prototype Purpose: Test the learner experience, interface, and interaction flow before full development

Experience Preview: Introduction and early onboarding sequence from the learner journey

Interaction Focus: Navigation, scenario-based flow, and visual direction

Usability Goal: Validate clarity, pacing, and overall learner experience

Stakeholder Value: Gave stakeholders an interactive preview to review functionality, tone, and design alignment before build


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3. eLearning & Microlearning

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5. Video & Media Learning